PS4 production yields are high, but Xbox One might be in trouble for release day
The PS4 is launching in North America in just over two months, and the Xbox One isn’t far behind it. Pre-orders are getting harder and harder to find, but news is bubbling up suggesting that the PS4 will not face the same kind of production issues that plagued the launch of the Wii back in 2006. On the other hand, the Xbox One might not be faring quite as well during the run-up to its launch day.
Jack Tretton, President and CEO of Sony Computer Entertainment of America, took a moment to sit down with Fox Business, and discuss the upcoming launch of the PS4. While he declines to dive deep into the exact numbers, Tretton claims that the PS4′s production yields are “phenomenal.” At this point all we really know is that the PS4 already has over a million pre-orders, and Sony plans on having plenty of stock on hand for retailers at launch.
While it seems rather likely that the PS4 will sell out at launch, the supply chain doesn’t seem to be much of a problem. Sony isn’t launching in Japan until February of 2014, so North America and Europe should have plenty of units available for purchase. If you haven’t already secured your pre-order, it looks like you should be able to pick up a PS4 without much of a hassle around launch day. The days of consoles selling for two-to-three times their face value on eBay might just be behind us now.
However, rumor has it that the Xbox One‘s production isn’t going quite so smoothly. Reports came in recently from Asia that Microsoft is lowering its shipment forecast for the fourth quarter. Supposedly, the estimated seven million units has slipped to 6.2 million. The built-in Blu-ray drive and the Kinect’s camera module are reportedly both the cause of the production problems, so there’s no real indication that the custom APU is causing the production slowdowns.
The huge hit Microsoft took for its faulty Xbox 360 models is still fresh in everyone’s minds, so don’t expect history to repeat itself. The Xbox One is huge and bulky for one reason: cooling. In fact, the cooling system in the new console is effective enough to persuade the engineering team to actually boost the CPU’s speed by 10%. Even if the Xbox One stumbles a bit out of the gate, Microsoft learned its lesson about the necessity of proper cooling and quality control. In spite of the XBOne’s lengthy list of issues, you don’t need to worry about your day one edition catching a bad case of the red ring.